Last Signal - A Bespoke Hegemony Campaign

Last Signal - A Bespoke Hegemony Campaign

07 Apr 2026

solo playcoop playpvecampaigns

After a lot of time writing and testing and rewriting and fixing objectives, our first bespoke campaign is ready!

This is an investigative campaign for Hegemony squads following a mysterious signal back to its source.

Forty-seven days ago, a relay station on the edge of the Shatter Belt transmitted a single burst on a Hegemony emergency frequency. Command recorded it and ran it through three decryption cycles. What came back was three words:

Confirm and Execute.

The station has been dark for eighty years. No one should have been able to send anything from it.

Command sat on the signal for six weeks. Someone was trying to trace the identification code buried in the transmission's header. They couldn't. The file it points to is over two hundred years old and sealed above most active clearance levels. Eventually, someone decided that sending a squad to look was preferable to continuing to not know. They gave you the minimum briefing. They sent you anyway.

The campaign is available as a free download from the rules page, check it out and let me know what you think!