Ruinstars Blog

Updates, design notes, and dispatches from a dying galaxy.

09 May 2026

Updating Unit stats and options for more varied and balanced gameplay

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03 May 2026

Balancing the impact of injuries on campaign play

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19 Apr 2026

How I generate, print, and make battlefields.

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12 Apr 2026

Battle Report for Operation 2 of the Last Signal campaign

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07 Apr 2026

Our first handcrafted bespoke campaign is now available

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03 Apr 2026

Final updates on PvE Objectives.

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01 Apr 2026

Mission 1.2 of my solo campaign.

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30 Mar 2026

Mission 1.1 of my solo campaign.

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30 Mar 2026

Research notes on PvE Mission and Objective design.

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29 Mar 2026

Trying different ways of making custom dice.

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26 Mar 2026

Updates, design notes, and dispatches from a dying galaxy.

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12 Mar 2026

The biggest update since launch is here!

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