Ruinstars Blog
Updates, design notes, and dispatches from a dying galaxy.
09 May 2026
Updating Unit stats and options for more varied and balanced gameplay
03 May 2026
Balancing the impact of injuries on campaign play
19 Apr 2026
How I generate, print, and make battlefields.
12 Apr 2026
Battle Report for Operation 2 of the Last Signal campaign
07 Apr 2026
Our first handcrafted bespoke campaign is now available
03 Apr 2026
Final updates on PvE Objectives.
01 Apr 2026
Mission 1.2 of my solo campaign.
30 Mar 2026
Mission 1.1 of my solo campaign.
30 Mar 2026
Research notes on PvE Mission and Objective design.
29 Mar 2026
Trying different ways of making custom dice.
26 Mar 2026
Updates, design notes, and dispatches from a dying galaxy.
12 Mar 2026
The biggest update since launch is here!








