Silent Choir

We were always here.

Shroudbearer*

16GP
ACT

3

ARM

4

HIT

5

Weapons
ATT
SKL
Relic Blade
5
4
Mind Spike 4GP
5
3
Skills
Leader
Dissonance Shroud
Misdirection (1 TO)
Relic Lash2GP
Compel (2 ACT)

Aspirant*

14GP
ACT

3

ARM

4

HIT

5

Weapons
ATT
SKL
Relic Blade
5
4
Wither (NCV) 3GP
4
3
Mind Spike 4GP
5
3
Conflagrate (BLS)
4
3
Skills
Fate Shift
The Face Of Truth (1 TO)
Dark Gaze (1 TO)
Pain Exalted (2 ACT)
Squad Specialty
Silent Choir

Adept

12GP
ACT

3

ARM

4

HIT

4

Weapons
ATT
SKL
Relic Blade
5
4
Wither (NCV) 3GP
4
3
Mind Spike 4GP
5
3
Skills
Relic Lash2GP
Swift
Immolate* (1 TO)
Squad Specialty
Silent Choir

Disciple

7GP
ACT

2

ARM

3

HIT

3

Weapons
ATT
SKL
Relic Blade
5
3
Wither (NCV) 3GP
4
3
Mind Spike 4GP
5
3
Skills
Relic Lash2GP
Swift
Squad Specialty
Silent Choir

Skills

  • Compel

    Select one Unit within 6" and in this Unit's Line of Sight. Perform one Melee or Ranged Combat Action as if you controlled that Unit. This can only be done once per Mission. This Unit may not perform this Action if it is Adjacent to any enemy Units.

  • Dark Gaze

    Place a Dark Gaze token Adjacent to this Unit. Until the end of the Turn, all enemy Units with 3" of that token get -1 ARM each time they are targeted in Ranged Combat. Remove the Dark Gaze token at the end of the Turn, or when this Unit is Taken out (whichever comes first). This can only be done once per Mission. This Unit may not perform this Action if it is Adjacent to any enemy Units.

  • Dissonance Shroud

    While this Unit is Standing, this Unit and all its Squadmates may reroll 1 Save die when they are the target of Ranged Combat.

  • Fate Shift

    While this Unit is Standing, you may reroll one Tactical Order die at the start of each Turn.

  • Immolate*

    This Unit and all Adjacent Squadmates regain 1D3 + 1 lost HIT. Inflict 2 DAM on all Adjacent Enemies. This can only be done once per Mission.

  • Leader

    While this Unit is Standing, you may roll an additional 2 dice to determine Tactical Orders every turn.

  • Misdirection

    Swap the position 2 Units in this Squad. This can be done at any time, including during an Enemy Unit's Activation, but only if this Unit is Standing. This can only be done once per Mission.

  • Pain Exalted

    Select one Squadmate within 6" of this Unit. That Unit regains 1 HIT and immediately performs a free Basic or Mission action. This can only be done once per Mission. This Unit may not perform this Action if it is Adjacent to any enemy Units.

  • Relic Lash

    This Unit's Relic Blade gains Rending 1.

  • Silent Choir

    This Unit gains +1 ATT on its Melee weapons whenever its Leader is in its Line of Sight.

  • Swift

    Each time this Unit performs the Dash action, it costs one less ACT. This means that the first time this Unit performs a Dash in each of its Activations, it costs zero ACT.

  • The Face Of Truth

    All Adjacent enemy Units must move 2" directly away from this Unit (this does not trigger an Attack of Opportunity). If an enemy Unit cannot move in that direction, inflict 1 Melee Damage on that enemy Unit instead.