1. Toland Strak
3
4
6
Weapons | ATT | SKL |
|---|---|---|
| Combat Knife (2MC) 1GP | 2 | 4 |
| Reaper (2RC) 5GP | 3 | 5 |
Squad Specialty
Skills
Duty Before Death: When this Unit reaches 0 HIT, it may perform one free basic or mission action before losing its last HIT. That action must be 1 ACT or less.
Leader: This Unit gains +1 max HIT, +1 SKL on its Weapons, and Leader: While this Unit is Standing, you may roll an additional 2 dice to determine Tactical Orders every turn.
2. Corvius
3
4
5
Weapons | ATT | SKL |
|---|---|---|
| Fists (2MC) | 1 | 3 |
| Destroyer HMG* (HVY SPR) 5GP | 4 | 4 |
Squad Specialty
Duty Before Death: When this Unit reaches 0 HIT, it may perform one free basic or mission action before losing its last HIT. That action must be 1 ACT or less.
3. Castius
3
4
5
Weapons | ATT | SKL |
|---|---|---|
| Combat Knife (2MC) 1GP | 2 | 3 |
| Custom Reaper* (2RC RND1) 5GP | 3 | 4 |
Squad Specialty
Skills
Duty Before Death: When this Unit reaches 0 HIT, it may perform one free basic or mission action before losing its last HIT. That action must be 1 ACT or less.
Medpack (1ACT): Select either this Unit or an Adjacent Squadmate. That selected Unit recovers 1D3 lost HIT.
This Unit cannot perform this action if this Unit or the selected Unit is Adjacent to any enemy Units. This Unit may perform this Action up to once per Turn.
Technician: During each of its Activations, this Unit may perform one Mission action for 1 less ACT.
4. Andronicos
3
4
5
Weapons | ATT | SKL |
|---|---|---|
| Combat Knife (2MC) 1GP | 2 | 3 |
| Sniper Rifle (HVY ACC1) 6GP | 4 | 4 |
Squad Specialty
Skills
Duty Before Death: When this Unit reaches 0 HIT, it may perform one free basic or mission action before losing its last HIT. That action must be 1 ACT or less.
Relay Order (1ACT): This unit may spend 1 ACT to issue an order to a Squadmate in its Line of Sight. That Squadmate immediately performs a Free Basic Action, then this unit's activation is resumed. This Unit cannot perform this action if this Unit is Adjacent to any enemy Units.
5. Decaeta
3
4
5
Weapons | ATT | SKL |
|---|---|---|
| Scythe (CHR1 BRU1) 3GP | 3 | 4 |
| Aggressor (RNG6" 2RC) 2GP | 2 | 3 |
Squad Specialty
Skills
Duty Before Death: When this Unit reaches 0 HIT, it may perform one free basic or mission action before losing its last HIT. That action must be 1 ACT or less.
Brutal: This Unit's Melee weapons gain Brutal 1 (BRU1).