Test

98GP

1. Toland Strak

ACT

3

ARM

4

HIT

6/5

Weapons
ATT
SKL
Combat Knife (2MC) 1GP
2
4
Reaper (2RC) 5GP
4
5
Skills
Leader*
Squad Specialty
Duty Before Death

Duty Before Death: When this Unit reaches 0 HIT, it may perform one free basic or mission action before losing its last HIT. That action must be 1 ACT or less.

Leader: This Unit gains +1 HIT, +1 SKL on its Weapons, and Leader: While this Unit is Standing, you may roll an additional 2 dice to determine Tactical Orders every turn.

Strike Trooper 13+6GP
FV: 2

2. Corvius

ACT

3

ARM

4

HIT

5/4

Weapons
ATT
SKL
Fists (2MC)
1
3
Destroyer HMG* (SPR HVY) 5GP
5
4
Squad Specialty
Duty Before Death

Duty Before Death: When this Unit reaches 0 HIT, it may perform one free basic or mission action before losing its last HIT. That action must be 1 ACT or less.

Strike Trooper 13+5GP
FV: 2

3. Castius

ACT

3

ARM

4

HIT

5/4

Weapons
ATT
SKL
Combat Knife (2MC) 1GP
2
3
Custom Reaper* (2RC RND1 RLT) 5GP
4
4
Skills
Technician*
Medpack* (1 ACT)
Squad Specialty
Duty Before Death

Duty Before Death: When this Unit reaches 0 HIT, it may perform one free basic or mission action before losing its last HIT. That action must be 1 ACT or less.

Medpack (1ACT): Select either this Unit or an Adjacent Squadmate. That selected Unit recovers 1D3 lost HIT.
This Unit cannot perform this action if this Unit or the selected Unit is Adjacent to any enemy Units. This Unit may perform this Action up to once per Turn.

Technician: During each of its Activations, this Unit may perform one Mission action for 1 less ACT.

Strike Trooper 13+6GP
FV: 2

4. Andronicos

ACT

3

ARM

4

HIT

5/4

Weapons
ATT
SKL
Combat Knife (2MC) 1GP
2
3
Sniper Rifle (ACC1 RND1 HVY) 6GP
5
4
Skills
Relay Order* (1 ACT)
Squad Specialty
Duty Before Death

Duty Before Death: When this Unit reaches 0 HIT, it may perform one free basic or mission action before losing its last HIT. That action must be 1 ACT or less.

Relay Order (1ACT): This unit may spend 1 ACT to issue an order to a Squadmate in its Line of Sight. That Squadmate immediately performs a Free Basic Action, then this unit's activation is resumed. This Unit cannot perform this action if this Unit is Adjacent to any enemy Units.

Strike Trooper 13+7GP
FV: 2

5. Decaeta

ACT

3

ARM

4

HIT

5/4

Weapons
ATT
SKL
Scythe (CHR1 BRU1) 5GP
4
4
Aggressor (RNG6" 2RC) 2GP
3
3
Skills
Brutal2GP
Squad Specialty
Duty Before Death

Duty Before Death: When this Unit reaches 0 HIT, it may perform one free basic or mission action before losing its last HIT. That action must be 1 ACT or less.

Brutal: This Unit's Melee weapons gain Brutal 1 (BRU1).

Assault Trooper 13+9GP
FV: 2