Void Raptors Solo

40GP

1. Castius

ACT

3

ARM

4

HIT

3/4

Weapons
ATT
SKL
Combat Knife (2MC) 1GP
3
3
Custom Reaper* (2RC RND1 BLS) 5GP
4
5
Squad Specialty
Duty Before Death
Skills
Technician*
Medpack* (1 ACT)
Spoils Of War ?
Counter
Dodge 1
Melee ATT +1
Ranged ATT +1
Ranged Blast
Ranged SKL + 1

Duty Before Death: When this Unit reaches 0 HIT, it may perform one free basic or mission action before losing its last HIT. That action must be 1 ACT or less.

Medpack (1ACT): Select either this Unit or an Adjacent Squadmate. That selected Unit recovers 1D3 lost HIT.
This Unit cannot perform this action if this Unit or the selected Unit is Adjacent to any enemy Units. This Unit may perform this Action up to once per Turn.

Technician: During each of its Activations, this Unit may perform one Mission action for 1 less ACT.

Ranged ATT +1: This Unit's Ranged weapons gain + 1 ATT.

Melee ATT +1: This Unit's Melee weapons gain + 1 ATT.

Ranged SKL + 1: This Unit's Ranged weapons gain +1 SKL.

Ranged Blast: This Unit's Ranged Weapons gain BLS (Blast).

Dodge 1: Each time this Unit is the target of a Ranged Combat attack, it may re-roll up to 1 of its Armor Saves. This is cumulative with other Dodge specials.

Counter: Once per Turn, when this Unit is the primary target of a Melee Attack, if this Unit did not lose any HIT by the end of that Combat, it may immediately perform a Melee Attack against the original Attacker.

Strike Trooper 13+6GP

2. Andronicos

ACT

3

ARM

4

HIT

4/3

Weapons
ATT
SKL
Fists (2MC)
1
3
Sniper Rifle (ACC1 RLT BLS) 6GP
5
5
Squad Specialty
Duty Before Death
Skills
Relay Order* (1 ACT)
Grav Belt*2GP
Spoils Of War ?
Dodge 1
Ranged ATT +1
Ranged Blast
Ranged Relentless
Ranged SKL + 1
Injuries ?
5 - Crushed Leg

Duty Before Death: When this Unit reaches 0 HIT, it may perform one free basic or mission action before losing its last HIT. That action must be 1 ACT or less.

Relay Order (1ACT): This unit may spend 1 ACT to issue an order to a Squadmate in its Line of Sight. That Squadmate immediately performs a Free Basic Action, then this unit's activation is resumed. This Unit cannot perform this action if this Unit is Adjacent to any enemy Units.

Grav Belt: This Unit's Heavy weapons don't limit its movement and it can move normally.

Ranged ATT +1: This Unit's Ranged weapons gain + 1 ATT.

5 - Crushed Leg: This Unit gets -1 max HIT.

Ranged Relentless: This Unit's Ranged weapons gain RLT (Relentless).

Ranged Blast: This Unit's Ranged Weapons gain BLS (Blast).

Dodge 1: Each time this Unit is the target of a Ranged Combat attack, it may re-roll up to 1 of its Armor Saves. This is cumulative with other Dodge specials.

Ranged SKL + 1: This Unit's Ranged weapons gain +1 SKL.

Strike Trooper 13+8GP