1. Assault Trooper
ACT
3
ARM
4
HIT
4
Weapons | ATT | SKL |
|---|---|---|
| Chainblade (RLT 2MC) 5GP | 4 | 4 |
Skills
Behavior - Melee
Behavior - Melee: For PvE behaviors, ignore increased ACT cost for repeated actions.
- If there is a valid Melee target, attack that target in Melee combat (up to twice per Activation)
- Move or Dash toward closest Priority Enemy, to cover if possible (up to twice per Activation)
Priority Enemy:
- Unit carrying an objective
- Unit closest to an objective
- Unit with lowest remaining HIT
Assault Trooper 13+5GP
FV: 2
2. Strike Trooper
ACT
3
ARM
4
HIT
4
Weapons | ATT | SKL |
|---|---|---|
| Fists (2MC) | 1 | 3 |
| Reaper (2RC) 5GP | 4 | 4 |
Skills
Behavior - Ranged
Behavior - Ranged: For PvE behaviors, ignore increased ACT cost for repeated actions.
- If this Unit is Adjacent to an enemy Unit, Move away from all enemy Units
- If there is a valid Ranged target, attack Priority Enemy in Ranged combat (up to twice per Activation)
- Move or Dash to cover with Line of Sight on Priority Enemy (up to twice per Activation)
Priority Enemy:
- Unit carrying an objective
- Unit closest to an objective
- Unit with lowest remaining HIT
Strike Trooper 13+5GP
FV: 2
3. Leader
ACT
3
ARM
4
HIT
5
Weapons | ATT | SKL |
|---|---|---|
| Combat Knife (2MC BRU1) 1GP | 2 | 4 |
| Custom Reaper* (2RC RND1 RLT) 5GP | 4 | 5 |
Skills
Behavior - Mixed
Leader*
Brutal2GP
Brutal: This Unit's Melee weapons gain Brutal 1 (BRU1).
Leader: This Unit gains +1 HIT, +1 SKL on its Weapons, and Leader: While this Unit is Standing, you may roll an additional 2 dice to determine Tactical Orders every turn.
Behavior - Mixed: For PvE behaviors, ignore increased ACT cost for repeated actions.
- If there is a valid Melee target, attack that target in Melee combat (up to once per Activation)
- If there is a valid Ranged target, attack Priority Enemy in Ranged combat (up to twice per Activation)
- Move or Dash to cover with Line of Sight on Priority Enemy (up to twice per Activation)
Priority Enemy:
- Unit carrying an objective
- Unit closest to an objective
- Unit with lowest remaining HIT
Strike Trooper 13+8GP
FV: 2