Interdictors

57GP

1. Assault Trooper

ACT

3

ARM

4

HIT

4/4

Weapons
ATT
SKL
Chainblade (RLT 2MC) 5GP
4
4
Skills
Behavior - Melee

Behavior - Melee: For PvE behaviors, ignore increased ACT cost for repeated actions.

  • If there is a valid Melee target, attack that target in Melee combat (up to twice per Activation)
  • Move or Dash toward closest Priority Enemy, to cover if possible (up to twice per Activation)

Priority Enemy:

  • Unit carrying an objective
  • Unit closest to an objective
  • Unit with lowest remaining HIT
Assault Trooper 13+5GP
FV: 2

2. Strike Trooper

ACT

3

ARM

4

HIT

4/4

Weapons
ATT
SKL
Fists (2MC)
1
3
Reaper (2RC) 5GP
4
4
Skills
Behavior - Ranged

Behavior - Ranged: For PvE behaviors, ignore increased ACT cost for repeated actions.

  • If this Unit is Adjacent to an enemy Unit, Move away from all enemy Units
  • If there is a valid Ranged target, attack Priority Enemy in Ranged combat (up to twice per Activation)
  • Move or Dash to cover with Line of Sight on Priority Enemy (up to twice per Activation)

Priority Enemy:

  • Unit carrying an objective
  • Unit closest to an objective
  • Unit with lowest remaining HIT
Strike Trooper 13+5GP
FV: 2

3. Leader

ACT

3

ARM

4

HIT

5/5

Weapons
ATT
SKL
Combat Knife (2MC BRU1) 1GP
2
4
Custom Reaper* (2RC RND1 RLT) 5GP
4
5
Skills
Behavior - Mixed
Leader*
Brutal2GP

Brutal: This Unit's Melee weapons gain Brutal 1 (BRU1).

Leader: This Unit gains +1 HIT, +1 SKL on its Weapons, and Leader: While this Unit is Standing, you may roll an additional 2 dice to determine Tactical Orders every turn.

Behavior - Mixed: For PvE behaviors, ignore increased ACT cost for repeated actions.

  • If there is a valid Melee target, attack that target in Melee combat (up to once per Activation)
  • If there is a valid Ranged target, attack Priority Enemy in Ranged combat (up to twice per Activation)
  • Move or Dash to cover with Line of Sight on Priority Enemy (up to twice per Activation)

Priority Enemy:

  • Unit carrying an objective
  • Unit closest to an objective
  • Unit with lowest remaining HIT
Strike Trooper 13+8GP
FV: 2