1. Castius
3
4
5
Weapons | ATT | SKL |
|---|---|---|
| Combat Knife (2MC BRU1) 1GP | 2 | 4 |
| Custom Reaper* (2RC RND1 RLT) 5GP | 4 | 5 |
| Rocket Launcher (BLS) 3GP | 3 | 5 |
Skills
Squad Specialty
Duty Before Death: When this Unit reaches 0 HIT, it may perform one free basic or mission action before losing its last HIT. That action must be 1 ACT or less.
Strategize (1ACT): This Unit's Squad gains +1 TO.
Medpack (1ACT): Select either this Unit or an Adjacent Squadmate. That selected Unit recovers 1D3 lost HIT.
This Unit cannot perform this action if this Unit or the selected Unit is Adjacent to any enemy Units. This Unit may perform this Action up to once per Turn.
Grav Belt: This Unit's Heavy weapons don't limit its movement and it can move normally.
Brutal: This Unit's Melee weapons gain Brutal 1 (BRU1).
Technician: During each of its Activations, this Unit may perform one Mission action for 1 less ACT.
Leader: This Unit gains +1 HIT, +1 SKL on its Weapons, and Leader: While this Unit is Standing, you may roll an additional 2 dice to determine Tactical Orders every turn.
Jump Pack: This Unit ignores vertical distance when climbing up or down terrain.
2. Sabrane
3
4
4
Weapons | ATT | SKL |
|---|---|---|
| Chainblade (RLT 2MC BRU1) 5GP | 4 | 4 |
| Aggressor (RNG6" 2RC) 2GP | 3 | 3 |
Skills
Squad Specialty
Duty Before Death: When this Unit reaches 0 HIT, it may perform one free basic or mission action before losing its last HIT. That action must be 1 ACT or less.
Grenade (1ACT): Select one spot on the battlefield visible to and within 6" of this Unit. Inflict 2 Damage to all Units and Items Adjacent to that spot. This Unit may perform this Action up to once per Turn. This Unit cannot perform this Action while Adjacent to enemy Units.
Brutal: This Unit's Melee weapons gain Brutal 1 (BRU1).
Relay Order (1ACT): This unit may spend 1 ACT to issue an order to a Squadmate in its Line of Sight. That Squadmate immediately performs a Free Basic Action, then this unit's activation is resumed. This Unit cannot perform this action if this Unit is Adjacent to any enemy Units.
3. Strike Trooper
3
4
4
Weapons | ATT | SKL |
|---|---|---|
| Fists (2MC) | 1 | 3 |
Squad Specialty
Duty Before Death: When this Unit reaches 0 HIT, it may perform one free basic or mission action before losing its last HIT. That action must be 1 ACT or less.