1. Ravager*
3
4
5
Weapons | ATT | SKL |
|---|---|---|
| Fists | 3 | 5 |
| Machetes (2MC) 2GP | 3 | 5 |
| Scrapgun (RNG6") 2GP | 2 | 3 |
Skills
Squad Specialty
Execute (2ACT): Select one enemy Unit Adjacent to this Unit with 1 HIT remaining. That enemy Unit immediately loses 1 HIT.
Pain Is Strength: Each time this Unit performs the Melee or Ranged Combat action, it may re-roll a number of Attack dice equal to its lost HIT. Each time this Unit Takes Out an enemy in Melee combat, it regains 1 lost HIT.
Leader: While this Unit is Standing, you may roll an additional 2 dice to determine Tactical Orders every turn.
Meat Hook: Each time this Unit performs an Attack of Opportunity, it gains +1 ATT for its selected Melee weapon for that attack.
Despoil (1TO): All other Squadmates (excluding this Unit) may perform a free Move followed by a Melee Attack. This can only be done once per Mission.
2. Desecrator*
3
3
4
Weapons | ATT | SKL |
|---|---|---|
| Fists | 3 | 5 |
| Maul (CHR1) 3GP | 4 | 5 |
| Scrapgun (RNG6") 2GP | 2 | 3 |
Skills
Squad Specialty
Execute (2ACT): Select one enemy Unit Adjacent to this Unit with 1 HIT remaining. That enemy Unit immediately loses 1 HIT.
Desecrate: Each time this Unit performs a Move action, it can travel an additional 2" but only if that additional distance would make it Adjacent to an objective marker.
Pain Is Strength: Each time this Unit performs the Melee or Ranged Combat action, it may re-roll a number of Attack dice equal to its lost HIT. Each time this Unit Takes Out an enemy in Melee combat, it regains 1 lost HIT.
Meat Hook: Each time this Unit performs an Attack of Opportunity, it gains +1 ATT for its selected Melee weapon for that attack.
3. Blooded
3
3
4
Weapons | ATT | SKL |
|---|---|---|
| Fists | 3 | 4 |
| Machetes (2MC) 2GP | 3 | 4 |
| Scrapgun (RNG6") 2GP | 2 | 3 |
Skills
Squad Specialty
Charge: Each time this Unit performs a Move action, it can travel an additional 2" but only if that additional distance would make it Adjacent to an enemy Unit.
Meat Hook: Each time this Unit performs an Attack of Opportunity, it gains +1 ATT for its selected Melee weapon for that attack.
Pain Is Strength: Each time this Unit performs the Melee or Ranged Combat action, it may re-roll a number of Attack dice equal to its lost HIT. Each time this Unit Takes Out an enemy in Melee combat, it regains 1 lost HIT.
4. Blooded
3
3
4
Weapons | ATT | SKL |
|---|---|---|
| Fists | 3 | 4 |
| Machetes (2MC) 2GP | 3 | 4 |
| Scrapgun (RNG6") 2GP | 2 | 3 |
Skills
Squad Specialty
Charge: Each time this Unit performs a Move action, it can travel an additional 2" but only if that additional distance would make it Adjacent to an enemy Unit.
Meat Hook: Each time this Unit performs an Attack of Opportunity, it gains +1 ATT for its selected Melee weapon for that attack.
Pain Is Strength: Each time this Unit performs the Melee or Ranged Combat action, it may re-roll a number of Attack dice equal to its lost HIT. Each time this Unit Takes Out an enemy in Melee combat, it regains 1 lost HIT.
5. Blooded
3
3
4
Weapons | ATT | SKL |
|---|---|---|
| Fists | 3 | 4 |
| Machetes (2MC) 2GP | 3 | 4 |
| Scrapgun (RNG6") 2GP | 2 | 3 |
Skills
Squad Specialty
Charge: Each time this Unit performs a Move action, it can travel an additional 2" but only if that additional distance would make it Adjacent to an enemy Unit.
Meat Hook: Each time this Unit performs an Attack of Opportunity, it gains +1 ATT for its selected Melee weapon for that attack.
Pain Is Strength: Each time this Unit performs the Melee or Ranged Combat action, it may re-roll a number of Attack dice equal to its lost HIT. Each time this Unit Takes Out an enemy in Melee combat, it regains 1 lost HIT.