Interdictors
Interdictors are the Hegemony's forward blade: commando units deployed where diplomacy was never considered and failure is not reported. They assassinate, sabotage, extract, and vanish. Rebel leaders, artifact vaults, xeno-tech caches: if it threatens Hegemony order, Interdictors handle it before anyone knows there was a problem.
They are drawn from the most loyal and lethal operatives the Hegemony produces. Self-sufficient, heavily armed, and trained to adapt to any environment.
They don't wait for orders to make sense. They execute them.
Interdictors are a flexible, loadout-driven squad built for players who want options. Customize your fireteam for the mission: mix ranged and melee specialists, layer in support skills, and build around the Duty Before Death specialty that lets your soldiers land one last hit on the way out. High adaptability, strong individual units, room to experiment.