Claimant Warband
Claimant squads are ragged, improvised, and brutally effective. They fight dirty: ambushing from asteroid cover, hijacking orbital infrastructure, using semi-sapient machines as living shields. What they lack in polish they make up for in unpredictability and rage.
Each warband is different - a mix of ancient relics, mutated biology, and stolen gear, bound by necessity, oath, or vengeance. Their cohesion is fluid. But when they move, they move as one.
Claimant Warband is a flexible, numbers-driven squad for players who want to build around escalating aggression. Your units are cheap and customizable across melee and ranged roles. The Vengeful specialty rewards you for taking losses - rerolling attack dice for every squadmate taken out, up to three. The longer the fight goes, the harder you hit. Take 'Em Down and Call of the Ancestors give you burst moments that can swing a turn. Play scrappy, absorb punishment, and make them pay for every casualty.